Monday, July 2, 2018


Click Here to see Paranormal Girlfriend on Youtube

Music by Jim White VS The Packway Handle Band (from the album Take It Like A Man) 
Copyright 2015 Yep Roc Records
Animation and visual story concept by Jeanne Hospod copyright 2018

From a quantum level, scaling up to a multiverse, mysterious forces influence and attract each other. When they meet, it yields both destructive and creative energy.

Special Thanks To:

Jim White
The Packway Handle Band
Yep Roc Records

David Huntsberger
Emily Rose Oachs
Janice Hospod
"Malcho" aka "@Studio_M" (on twitter)


Friday, April 20, 2018

16 Second Story 2018

I'll update on this blog about my trip to  David Huntsberger's Junk Show variety show in a future post. Here's another collaborative 16 Second Story that wrapped up this April at the venue. I did the title card with the top heavy instruments sticking out of the Bloody Mary, and the concluding segment at the end at 3:18. I was racing to get this done right up to my flight and encountered some technical glitch with the timing as I was exporting the file to video. Fortunately, David gave it the editing tweaks it needed to fit.

David kicked off a new cycle of 2019's future 16 Second Story, and I'll be animating the first segment. It has a sunrise, a dog (As a dogwalker I certainly have a choice of models there!) and deja vu. This is a tiny part of my 16 Seconds in progress (I'm still developing the foreground) . You'll see the full segment next year, along with everyone's contribution and storytelling element added.

Here's to new beginnings! 

Monday, April 2, 2018

Completed Animation!!

So my epic labor of love/short form story telling/self educational animation project is finally complete! Whoo! This is my longest creative project I've ever worked on. It only clocks in just past two minutes, but building it was quite a journey. (Update May 10 - There is additional ambient audio provided by the songwriter involved to where was previously dramatic silences. It beautifully enhances both the main song and the visuals. I'll reveal the musicians involved when I get approval to upload it.)

 I'll be flying to Los Angeles to share a short reel of work at my comedian friend David Huntsberger's fourth anniversary Junk Show at the Copper Still. I'm also wrapping up another year's collaborative Sixteen Second Story animation that will also be shown that night. I've never been to LA before, I'm quite excited.  I usually work alone in my room, and feedback on any art work I've made is usually delayed and only offered by a few close friends and supporters. It will be fun to get an immediate reaction from an audience in a festive atmosphere.

I will be uploading the animation sometime after I return from my trip, and get a few needed final approvals from some folks. When I get back I really need to tackle my website. It's been long overdue to finish reformatting it from a flash to html friendly site. I was too caught up in this project to give it the time it requires.

If you're in Los Angeles, come check it out!

Wednesday, October 4, 2017

animated videos-recent past and more, uh.. past-past

Hey, hi...long time no post.

I'm not going to go into much detail tonight of what's gone on this near past year since my last post, nor sharing a lot of work.  However, I have been busy with a long term, trial and error, improve-my-skills, labor of love music video animation (no, not yet complete....but I swear it's made considerable progress and I do see the end in sight. I know better than to set a date but it is on it's way) in between searching for and adjusting to a new dayjob routine (dogwalking-I quite like it), small and longer mini animation projects, a painting commission, and working small black and white ink dreamscape pieces that may lead to my next animation once my current mini epic is complete.

There's been my coping and adjusting to the political and social atrocity running boldly in my country since the US election (my worst birthday, ever...as I witnessed the poll count with growing horror). I also said goodbye to my beloved best friend: Lola, my ragdoll kitty. She almost made it to 17 years old. It was both heartbreaking and a relief to let her go. She was getting so sick and weak from renal failure.  There wasn't much comfort for her other than the brief respite hardcore painkillers can bring. Lola finally had peace, delivered in the form of a compassionate local euthanasia service that makes housecalls.

Lola was in first two of the animations that I'm sharing today.

First of all I'm going back several years. I had shared a previous video of my contribution to David Huntsberger's "One Headed Beast" (2014) comedy/animation special (performed live in Austin Texas), but I never had shared the audio due to licensing concerns. The video was possible to see in full as intended if you watched the "animation only" alternative viewing portion of the DVD (which I recommend--you can buy it from David here). David gave me the ok to share my portion with a pre special practice rough audio clip that I had worked off of in order to shape a piece for his live show. I uploaded this audio version tonight, so the imagery I've previously shared on youtube and this blog will have more context now, as well as being an overall more enjoyable experience.

 "16 Second Story" (2017) a collaborative mini storytelling animation game (a different animator interprets 16 seconds of an improvised story told by an audience member at David's Junk show, once a month for a year) as a fire breathing dragon cat. There was another version I previously included, which tied other elements of the story in progress: Kafka's miserable boss of Gregor Samsa, but in the form of Donald Trump, who also makes shitty cookies at his umbrella corporation, and gropes the melancholy violin playing sister's ass. After reviewing it before the final submission I got notes that seeing Trump's face just wasn't welcome...his ugliness is saturated in our media and most of us desperately need a fucking break from that reality. I had to agree after reviewing it. It didn't flow all that great anyway: I had crammed too much into such a short period of time. So, it was edited and expanded to mostly feature a flying fire breathing Lola Dragon, which was a better fit.
My 16 second portion is 2:25-2:41.

David recently made another comedy/animation special performed nightly throughout August of this year at the Fringe Fest in Scotland. Many of the same animators from One Headed Beast came back to collaborate on this. Overall the animations were to be more loose, experimental, and flowy. That said, regarding the comedy bit I selected ("I Hope You All Die") David mentioned that particular piece may welcome somewhat more specific imagery, but  within the more experimental flowy execution and spirit of the project. This piece closed out his nightly show.

I used and incorporated different video captures to rotoscope into this piece: (1) food dye in water with the tones and values inverted, as well as rotated to make the bomb/meteor effects (2) sparklers from the street on the 4th of July for the inside of the "uddership" (3) waves from a visit to Rehoboth Beach (4) gravestones at Arlington National Cemetery (5) oil in paint/water emulsions backlit on a makeshift lightbox and magnified with a smartphone fisheye accessory lens for the space background. (6) a blinking marquis sign that transformed into the futuristic hospital room.

I also took more advantage with my growing knowledge of Photoshop's video editor tools as you'll notice with various motion effects (POV traveling on a curved road, cockroach swarm, card scatter).

There's a section with cows, which refers to an ongoing theme and callback to the whole special. I may be switching out the early practice audio for a later, more developed version that specifically references them when it's available in the future.

Thursday, August 18, 2016

Tuesday, August 9, 2016

"Turing Test" short film by Jaylinn Davidson / atoms to the universe

Been up trying to choreograph movement of my awkward, wonky 2d photoshop constructed little oxygen atom (the 2 inner electron orbit rings are hard to see, but yeah..that's what it's supposed to be if you're scientifically minded and pick apart such things). It will be at the beginning of the animation where a gamma ray passes through it and produces a loose electron and positron, which attract and destroy each other in a tiny bit of energy. After I finish that, I can echo some of the visuals in a bigger scale, when I skip to a scene in progress in the end where a universe and antimatter universe come together in a male and female form.

So anyway this is a mini motion test (sans background) for the atom:

Jaylinn Davidson, keyboardist for The Boxing Lesson (I animated two videos for the band several years ago) and Casual Strangers and also a dear, lovely, talented friend of mine has expanded her artistic reach into writing/directing/editing her first solo music video (for C.S.). Featuring Sara Eleta Reid as the robot:

Turing Test

An interview regarding her creative process is found here in The Austin Chronicle . One thing that I particularly connected with was that she discovered a driving concept of the story while deep in the process of editing it. I've tried to plan more work in advance (storyboarding, although mine can look like indeciperable chicken scratch to any other eyes than my own)  when making animations, but I've also found that sometimes the unplanned freeform random moments can lead to discoveries that can dominate and alter the course  of the project for the better.

I'm really proud of you Jaylinn! Hope we can collaborate and explore the universe further together in whatever creative form it can take.

Wednesday, July 27, 2016

Animation clip-pullout from planet to universe

Finished a clip (I might polish it a bit or maybe let the inadvertent shakiness stay as it might fit with the overall look of the video) using a new technique (for me that is) where I edit movement of objects in Photoshop's video timeline. My usual process is using Photoshop's animation timeline where I'm working from frame to frame, which is the more traditional approach to 2D animation.. Using the video editor allows for smoother movement in space and scale, and is ideal for the beginning and end of my video project. The beginning of my video has electrons and its antimatter positrons coming together in brief bursts of energy, and the ending will include pulling away from a watery planet, to a solar system, to a galaxy, to an entire universe.

Since I've started working on animation in 2010, I've always dragged my feet in learning new techniques and software, and have rationalized that it's more of what an artist creates with what they have than the materials used. Only when I'm desperate to create a movement or transition that would be overwhelmingly complex if I don't find an efficient alternative approach do I suddenly find the ability to focus on navigating through a new gobblygook looking foreign workspace.

Here's the clip of the pullout pov from a watery earth like planet to a universe:

Monday, July 18, 2016

The Space Cave

This was fun:

I got to kick off the latest episode of comedian David Huntsberger's The Space Cave podcast with a casual phone chat. We briefly talk about "dayjob" challenges* when one's vocation isn't always one's main source of income.

If you've followed this blog, you'll know that I've collaborated with David on several projects such as his One Headed Beast animated comedy special filmed in Austin, TX (full length animation dvd purchase option here and streaming stage show download here ). David recently provided some valuable technical assistance on a current project of my own, for which I'm quite appreciative.  Also do check out the Sixteen Second Story animated storytelling collaborative experiments built on his monthly Junk Show variety show hosted at the Copper Still in Los Angeles (embedded down on the left column of this blog).  I hope to be able to visit and participate live at one of them someday in the future.

David is a smart but grounded multi-creative (comedy, animation & other visual art) who hosts some heady conversations with scientists, comedians, and artists in various fields on the podcast. I'm honored to have been able to participate with this introduction (and also relieved my more awkward stutters and meandering were mostly edited out!)

Episode 46 Singularity University Episode Part 2 with Aaron Frank (btw, go back and check out part one with Aaron- a fascinating conversation that offers a possible answer to the Fermi Paradox  )

*On the podcast I had mentioned a book that takes an undercover look at service industry work, manual and domestic labor in the United States, along with the ability or inability to support oneself on the wages earned.  I  pretty much garbled the author's name. It's  Barbara Ehrenreich's  "Nickel and Dimed: On (Not) Getting By in America"

Friday, July 15, 2016

Website issues on jeannehospod.com

Just an fyi, my website jeannehospod.com was built several years back with flash template. Apparently, the mobile website is not compatible with new mobile devices, and therefore larger images of my paintings are no longer accessible. Only the tiny thumbnail icon collection can be viewed.

My website is still visible on computers (I hope all computers but I'm not sure), so check it from a laptop or desktop if you want to look at my portfolio of paintings, drawings and animations past and present. I should overhaul both sites to a HTML and HTML5 format. That is a major project I need to address quite soon, although immediately isn't possible. I plan to have this issue addressed by the month of August.

In the meantime if you are on a mobile device, please take a look around on this blog, and check old entries. Most images of my artwork are stored here by timeline and themes. It may be more of a hunt, but I hope you can still enjoy a meander here.

Saturday, June 18, 2016

Animation stills/digression on detailed vs.general facial depiction

I don't think this will be done by the end of the month as I tentatively wrote as a hopeful goal two posts ago. I am encouraged that I'm making steady progress, even if it's slow. The idea was to create a piece not constrained by deadlines, and to make sure each clip is at the best of my ability, (no matter how limited my technical knowledge is). I think of this as a sort of unofficial animation senior thesis where a student would just work a small, several minute long piece for a significant stretch of time throughout the school year.

I've been rotoscoping (drawing on top of frames) videos of my own face and body for the guide to create the two main  figures' movement (and a little help from Muybridge action photos in one clip), with different features and body than my own ( The male in this actually resembles me much more than the female, whose face is very altered. )Some was less rotoscoping, and more just redrawing/altering the new figures to match the expression I made. It gets a little tedious, as a detailed face with limited movement can look vapid. I've also had to correct too much movement that can end up looking like a tic. Next time I take on the project, I'm going to simplify the facial features and make something more general. Not merely as a time saver, but to depict a more universal symbol of a type of figure that the reader would naturally perceive.  Scott McCloud in Understanding Comics - The Invisible Art (a smart and trippy read for all visual artists, and those who appreciate them)  touches on the range of specific likenesses to a universal generality. (A comprehensive review of the book can be found here: AnnaP's Blog )

some of Scott McCloud's examples:

For the final scene in the animation, I'm happy to say I don't have to rely on myself for the action and subsequent manipulation again. A friend agreed to digitally shoot himself and his girlfriend in an interactive scene, and with the help of a green screen too. I'll be using the silhouette of their forms, and creating an animated universe inside the figures. I won't have to manipulate the features or their shapes.

So here's some more stills:

I have a mini clip pinned to the top of my Twitter for the time being (as of 6/18/16) that I'll keep up for a few more weeks. I give more frequent updates on my work there, along with chiming in on general topics (current events, music, podcasts, comedy, etc).

Tuesday, May 17, 2016

Sixteen Second Story Year 2

Here's the concluding video to comedian (formerly of the Professor Blastoff podcast, now leading his own stellar podcast Space CaveDavid Huntsberger's year long 16 Second Story project.  It's a fun, silly, experimental animation and storytelling project expanded in sixteen second increments at David's monthly "Junk Show" variety shows, hosted at the Copper Still in Los Angeles. A person attending the show is selected to make a very short, timed introduction to a random story, which is recorded. David passes the audio to an animator, who interprets it. The audio and video are played together at the next monthly Junk Show, and another person is selected to continue the story, and the cumulative audio and video is passed on to the next animator, and so on..for twelve consecutive months, and music is added in the final presentation (Last year's project, with music by Rob Crow-- is here and my animated contribution is 2:50-3:06) My portion in the embedded video below is from 2:05-2:21. Music by Ryan McWilliams.

Animators, seasoned or even very amateur, if you'd like to play a part in this year's upcoming Sixteen Second Story cycle, get in touch with David through twitter or his website.  As you see, there's a lot of variety in the work in terms of style and technical approaches. If you think you'd like a chance to experiment with it, go for it! The two most important aspects of participating are 1) you could finish 16 seconds of work in a month's time (easy enough) and can be counted on to carry the ball for that month to the due date and 2) Have fun!

Sunday, May 8, 2016

Animation updates

(Steps out to the quiet inky dark field just past the witching hour, to the sound of crickets....)


I've been working on what has turned out to be an unexpectedly long term project for a very short length video. It will clock under two minutes, but is the most elaborate animation I've worked on so far. There's lots of layers of movement in this. Sometimes it took a week for only five seconds in some clips. It will be paired with a song by a favorite musician I've followed for years.

As I had the pleasure of hearing this particular song played live, an idea began to take root, which branched off into more ideas, and I thought damn, now I have to do this. It hasn't been a practical direction to take with my visual art (not that "practical" is or should be linked with art, yet it asserts it's charmless presence too often when I'm trying to enter a creative mindset)  , but it is one that kept me excited and motivated, even if it takes embarrassingly long to do at my skill level. I enjoy the short storytelling visual format that animation allows me.

Part of the story is about the joy and danger of futile pursuits. Another is the attractive pull and destructive force of opposite worlds colliding, and the new creative elements that comes from all that. It starts on a quantum level and pulls out to whole universes, with two fantasy stories of elements from those different universes influencing each other, and making inadvertent and destructive contact.

I've wanted to make a work that isn't bound by deadlines, but to the best of my (admittedly limited) technical abilities with animation at the moment. There's so much to learn, it's overwhelming.

I'm hoping to have it wrapped up by this month. That's the goal, anyway.

Here's a few soundless preview clips:



and a few earthlike planets: 

and some stills.......

Update on the David Huntsberger project I contributed to: The DVD has been out and available for purchase, and it is also viewable on Vimeo. I recommend ordering the DVD as you have the viewing option of seeing all the animators work uncut for each standup piece David performed. That said, I also recommend seeing the stage/costume design, the standup and animator work cut and combined for the full collaborative presentation. http://www.davidhuntsberger.com/2015/10/one-headed-beast-available-for-pre-order/

Friday, May 8, 2015

Tomatillos still life / "dreamscape", framed

This is part of Local Colour's still life series:
acrylic on wood panel
6" 5/8" round wood panel
 frame like effect carved in the panel


I posted this previously. 
It was to be part of a set of work I'm selling
through paypal and shipping.
At the time of that posting it was only in a mat for lightweight shipping.
Although this is different from the theme of work I submitted to 
Local Colour boutique, they liked and requested this piece.
So I just modified a recycled frame and painted it to match.
inner mat: 12" x 16"
with frame: 16" x 20"
acrylic and collage on acid free mat, rag paper and wood

Tuesday, May 5, 2015

Still lifes

Jeanne Hospod

Meyer Lemon
oil on wood in recycled, painted frame
total size 6" square

Jeanne Hospod

oil on wood in recycled, painted frame
total size 6" square

Jeanne Hospod

Kiwano, Lemon, Apple
oil on 8" square canvas, black painted wood frame

You will find these at Local Colour Boutique in Arlington VA.  More will be coming in both oil and acrylic. All work will be cycled out with a new set at the start of June and July, and also to replace pieces whenever they sell. Depending on the general size allotment (the nightscape posted from the other day is considerably larger than the suggested guidelines) I may be bringing a couple more at the end of the week. 

Here's one in progress in acrylic . It has a flatter, more linear style. I think I need to work with what acrylic does instead of fighting it. 

Saturday, May 2, 2015

Nightscape and Upcoming Show at Local Colour Gallery

Jeanne Hospod

Night Scene, Spring-Behind Apartment
18" x 36" oil on canvas

I'm still  cautious about painting at night , despite my visual preference for it, but this was on my apartment's property from the stairwell. I felt pretty safe. My only regret is I wish I could paint faster for moments that pop up. Night owls like myself occasionally walked up the curved driveway with their dogs and it would have been cool to have captured a dog/human duo. I need to start doing more spontaneous drawing and painting sketches that capture those great unique moments. 

This will be up at Local Colour Boutique for the month of May in Alexandria, along with a small assortment of still life work. I'll be adding this and the others to the sale page on Monday. I'll be adding "dreamscape" work steadily throughout the summer to that page too. 

Sunday, April 19, 2015

"Twice Upon A Time" (48 Hour Film Project)

I received a pleasant surprise today: The new and longer edit from my team's entry (Aura Media Productions) to last summer's 48 Hour Film Project competition in Washington, DC.

The film project is part of a worldwide competition. The spirit of this contest is about promoting a sense of can-do urgency in filmmakers.  They are challenged to conceptualize and complete a short feature in an assigned genre, in very limited time frame. From what I had observed, the adventure of submitting an entry by deadline eclipsed any direct competition between teams.

There are a few "catches" in order to prevent filmmakers from jumping ahead of the gun.  There are secret, surprise elements that are revealed to all the teams at the start of the 48 hour filming period. All these elements must be incorporated into the film. Last year they were:

Character  Samuel or Samantha (Sam) Canterbury, Event Planner
Prop  an envelope
Line  "You can trust me."

The director pulls the assigned genre out of a hat:

•    Comedy
•    Dark Comedy
•    Drama
•    Film Noir
•    Film de Femme
•    Fish Out of Water
•    Horror
•    Musical or Western
•    Road Movie
•    Romance
•    Sci Fi
•    Silent Film
•    Thriller/Suspense
•    Time Travel

We got "comedy" with parody as the sub genre. So a parody of a fairly tale was crafted: Twice Upon a Time.

My contribution had a limited but visible role in the longer cut of the film. My artwork was in the background inside of wicked Samantha Canterbury's castle dwelling. In reality, the castle dwelling was the director's condo building party room that can be rented out for resident events. I took down much of the designer match-y art already on the walls and hung as much work as I could bring, mostly on the entertainment shelves for big screen tv watching. (We took down and/or hid all the electronics.)

Veronika Downes as Samantha Canterbury in "Twice Upon a Time" copyright 2014 Aura Media Productions

For this, I was given a Production Design credit. There were other visual artists on this team who shared this credit. They stayed up late creating the pencil portraits and other art in the magic book, and in the background of the final credit roll. 

In the competition, the run of the entries must be capped at seven minutes. A lot of footage gets left behind in editing, and my own art was pretty much a brief blur. I was a little disappointed, but considering the hard rules of the contest. I had figured getting edited out could be a possibility.

No, we didn't win....but I'm glad to see Aura Pro Media took the time to re-edit the footage for the original seven minute entry to a piece (in this cut, seventeen minutes) that better reflects their vision. In this one you can see much more of my artwork, as well as the rest of the crew's contributions, and a more developed storyline. 

I was impressed with the friendly but no-nonsense hard work and cooperation of everyone on set: Director Stephanie Cristancho, Producer James Lewis, the actors, the film crew, the hair and makeup artists, the wardrobe coordinator, the catering, and those who doubled their duties with providing transportation early and late hours to the rest of the cast and crew. My first experience on a film set was a positive one, and I would enjoy more opportunities to contribute my artwork in ways that would be of service. 

Here is the (approximate) seventeen minute version of the short film:

Thursday, April 16, 2015

Dreamscapes, Sea and Space (April 2015)

Here's more of completed "dreamscape" drawings worked with color and collage.
Both are acrylic ink, watercolor, and collage drawings on recycled, painted frames.

Jeanne Hospod
12.5" w x 16"h

Jeanne Hospod
                                                                      14"w x 17" h

Tuesday, April 14, 2015

Spring 2015 Updates and Collaborations


I've been quiet here, but busy in various projects. It's time for a few updates.

I've getting ready to display monthly sampling of my work (six paintings to be rotated monthly on the first of May, June, and July...and also to replace work as it sells) at Local Colour Gallery in Alexandria, VA. The first month will have a selection of still lifes. The second and third will have a variety of possible still lifes, landscapes and figurative work. You should be seeing all new work for that by the end of this month.

I'm also getting ready to have a new selection of surreal dreamscape work on paper and wood available for purchase online (payment available through paypal) and on my sales page . It should also be updated by the end of the month and growing over the summer. There's work available there currently, so go check it out if you haven't. With the exception of very large or delicate pieces (those I prefer that customers see them in person by appointment) , most are available for shipping. Just contact me directly (email artbyjeannehospod AT yahoo DOT com)  about any questions, and to place an order. I'm not doing etsy or ebay as listing and relisting adds up in fees, with very little visibility in the sea of arts and crafts.

I'm eager to see the release of that David Huntsberger comedy/animation special, which should be available sometime this summer...online and dvd being at least part of the ways you can view it. I'll pass on updates as I get them. This was my contribution , among a very talented team of animators . The sound is omitted for the preview, but trust me...the accompanying stand up is entertainingly offbeat and funny. You should get a copy when it's available.

That wasn't the end of my collaboration. I also made a couple of title credits for the special. This one is purdy. The concept was David's.  I rendered, refined, and animated it:

It's supposed to go on for only two seconds, so I looped it for easier viewing.

There was also the Sixteen Second Story that was part of David's Junk Show (a monthly variety show where all entertainers perform outside the usual expectations of their work). The Sixteen Second story starts with a volunteer at the show who presents the bare beginnings of a story on the spot and they tell as much as they can in 16 seconds. Then it is given to an animator to flesh out. The next month, the story and animation is presented to the Junk Show and another storytelling volunteer adds to it. The cumulative animation and the new audio is given to another animating volunteer to interpret, ...and so on. This goes on for a year and the whole piece is presented at the 13th Junk Show, which happened to be this past weekend.

I like how the ending brought the silliness full circle, as well as the unique styles and approaches of all the animators. I also enjoy Rob Crow's background music. It was a great fit. My part runs from 2:50-3:07.

There's also a mini rundown on my art and some technical tips/tutorials on animating for newbies in a video. I'm  not very technically proficient compared to the other animators on both projects, but can provide information for those interested would-be animators who find buying/renting expensive software with a high learning curve prohibitive and daunting.
 Some of it may accompany David's Comedy/Animation special, but not sure how much...likely just a very small portion. I'll be sharing clips of what isn't used on my youtube page when I find that out.

Jeanne Hospod

Most recently I've been painting and drawing...both from observation, and imagination.
A small sampling of some of the dreamscapes, before watercolor, colored ink and some collage has been added:

Some have changed considerably since reworking in color.

This was a mashup/collage of two black and white ink stream of consciousness drawings that worked out better combined. 12"w x 16"h ink/watercolor/acrylic ink/collage on watercolor rag paper and acid free matboard. (I'm open to name suggestions on this one if you'd like to share them in the comments.)

Jeanne Hospod

Something random, fun and weird: A couple of years ago on my twitter timeline, I came across an interesting character, "Hacksawgranny" who dwells there. She's not on daily, and sometimes takes longish breaks....possibly taking care of responsibilities in other dimensions and parallel universes. (Which makes me think of David Huntsberger sharing an interesting theory on dementia and dimension hopping in an early episode of the Professor Blastoff podcast with fellow comedians Tig Notaro and Kyle Dunnigan. ) It's always a treat to read her posts when she returns. 

Her world has a cast of odd folk : her dead husband Walter who she still bickers with on occasion, town ladies like nasty Mrs. Bat, and that hussy Mrs. Cream, grandson Stinkypants, Chickens #1 through #6 (possibly more) and her kitten Tuba.  Death itself is her frenemy...they go way back to the time when he returned her to this earthly realm because her check bounced. He's quite the mercenary type.  He squats on her property, steals from her refrigerator, and sometimes takes over her twitter account, always in the goal of scamming for a quick buck.  

I've worked in elder care before, so I can't help being *that* busybody neighbor who checks and fusses on her now and then. She may be all over the place in her mind, spirit, and body, but she's always fine. Hope my world is as rich at age 98.

I made two versions: this one below is acrylic ink on
 6 5/8" round wood panel

Jeanne Hospod

and this one (will be available on my sale page soon) is acrylic ink on 18" round wood panel

Jeanne Hospod

So that's all for now....other than brainstorming and storyboarding an animation for a favorite musician later this summer (tba).   I'll be uploading paintings more frequently this season and next.
Hope you are enjoying your spring!  

Thursday, November 20, 2014

soundless portion preview to comedy bit "Diagnosis: Depression"

EDIT/UPDATE 11/01/2017 soundless no longer! Here's an updated post with audio accompaniment

My portion of the animation (sound omitted for the preview) collaboration that will accompany David Huntsberger's Comedy/Animation Stand Up special. The live performance was recorded at the New Movement Theater in Austin, Texas on November 15th, 2014.

(BTW - I had a fabulous time at the live show at The New Movement Theater in Austin, and met so many cool talented people! David, the film crew, the prop artists, and the animation team were a pleasure to work with. I'll follow up with links to the other animators in an upcoming post.)

Curious what all this imagery is about? Want to hear David  Huntsberger's comedy standup? Want to see more of the other amazing animation work by the rest of David's team, (thanks to the supporters of the Kickstarter that made this project possible?) The official DVD and download will be available for sale (approximately) by the summer of 2015.

See www.davidhuntsberger.com  for updates.

Sunday, November 9, 2014

David Huntsberger's Live Animation and Comedy Standup Performance in Austin Texas

Hi! Just reminding my friends, animation geeks, comedy fans, and just about anyone who wants to see a performance that is Austin Weird worthy, come to the New Movement Theater on November 15th (a 7pm and 9pm show) to see comedian David Huntsberger , (of the Professor Blastoff podcast trio... along with Tig Notaro* and Kyle Dunnigan) . It is a live filmed recording of a comedy special that will have accompanying animation from artists around the world (my contribution included), staged as a sort of scientific experiment.

The resulting recording will be available for purchase by DVD and download later in 2015.

I'm honored to be a part of this show, to work with such a cool team of people, especially under David's unique vision, and excited to be able to fly back to my Austin friends and family to share it.

I can't think of a better way to celebrate my 45th birthday.

Tickets are limited! Hurry and snag a seat asap!

I'll see you in Austin.

Jeanne Hospod

(*Get better Tig! All your Blastronauts and fans love and wish you a speedy recovery!)

Saturday, October 4, 2014

transitioning back to paint/presentation/montage

Now that I'm done with the animation project, I've been reorganizing my workspace in order to get back to painting. I'll be focusing on both still lifes and dreamscape work.   I took a look at some past pieces I either had in progress or were finished but could use a bit more reworking with a fresher eye. Here's two I played with. Both are in/on recycled painted frames. 

Jeanne Hospod
Watercolor on acid free paper mounted into a 
recycled frame and uv archival plexiglass painted 
with acrylic and acrylic ink
23" x 11"

Jeanne Hospod
  acrylic on wood panel mounted on recycled wood
framed mirror, carved and painted with acrylic and 
acrylic ink.
10" x 10"

Saturday, September 27, 2014

Kickstarter Update

Good News! 

David Huntsberger's Kickstarter for his comedy and animation special is fully funded with more to spare at the time of this writing. (...And counting....contributions are still most welcome!) 
Thank You So Much for your help!  
Jeanne Hospod

Sunday, September 7, 2014

Animation Kickstarter

Here is the link to David Huntsberger's Kickstarter

As David says, what separates this kickstarter from many is that the project has been well underway for months, and creatively near completion. What the fundraiser will do is raise money for the equipment needed and film crew in order to shoot this project.

If you can please help make this project possible. Any financial amount is appreciated. And even if you cannot pledge cash, please link it generously in your social media, emails, blogs etc. Thanks for your help. We need to raise $25,000 by October 1st.

It's in the link, but here's the promotional video:

Another image to leave you on:

BTW If you aren't familiar with   David's comedy, check him out. My favorite combination of humor: smart, offbeat, and trippy.

I don't exactly agree that he has the standard issue brain, but that's a good thing. 

Oh, I want to add this...it's one of my favorite Professor Blastoff (David co-hosts the podcast along with Kyle Dunnigan and Tig Notaro) episodes: Astrobiology
A classic blastronaut balance of pure silliness and science. 

Saturday, August 30, 2014

Preview to animation in progress for David Huntsberger part 2

Hey, the Kickstarter for David's project will start this Tuesday. I'll link it (and a few more final images when its up). Here are a few more stills, not in any particular order.. Sorry, I won't be explaining their context though. You'll have to see the live show or purchase the recording of it, or any other way it is chosen to be shared by David.    part one here (with sample clip)

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 Something I've noticed in all of my animation projects....I seem to retain that sepia/black and white palette and introduce color as a dramatic element and to introduce a new world like The Wizard of Oz. It hasn't gotten old for me...yet, but it is something to note.

Saturday, August 16, 2014

Preview to animation in progress for David Huntsberger

Here are some stills to the animation project I'm doing for David Huntsberger. This will be completed in two weeks. The next step will be the Kickstarter for David and the animation team (other animators are working on different topics that are a part of his stand up comedy).

The plan is that the videos will be projected behind David, with the concept that it is the audience's thoughts being projected onto the screen. 

This will be filmed in Austin, TX this November. The animation team will be participating in the live show
in the role of "scientists" supervising the audience brain scans as they enjoy the stand up. 

I'm not explaining what exactly is going on. I'll leave that as a surprise but it will come together when
you hear David's topic that goes along with it. 

As you might recognize, Da Vinci's  vitruvian man makes several appearances. His final one at the end I'm giddy about, but not saying why. You'll have to see the final product (will eventually be on DVD) or check it live if you are in Austin this November.  

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some fun details: posters in the background of the 
doctor's office setting: the cliched "hang in there" kitty poster
(My own lovely furbean as my model) and what I call Dante's Eyechart

Jeanne Hospod

Here is a teeny preview of a motion clip.  
Note that the quality I'm uploading on blogger isn't near
what it actually is for the project. Here the size is tiny.
The real deal is HD 1080 x 1920


I'll share the rest of the stills (puppies, kittens and birds!) at the end of the project in a couple of weeks.
Oh, and the Kickstarter, of course.